Distimo proudly presents the top performing applications for November 2013 in this blog post. We highlight the leading free, paid, and grossing apps for the Apple App Store, Google Play, and the Amazon Appstore. The charts in this blog post are based on Distimo AppIQ data, covering the full month of November 2013 on a globally aggregated level.
Top Free Apps
In November, the top global free charts of the Apple App Store showed three new entries in the top five. Clumsy Ninja was first seen in early October, but the family/ adventure game “stumbled upon” the number one position, after generating more downloads than YouTube, which followed close during November. Rank number three also showed a new entry with the entertainment app Bitstrips. The app enables an interactive comic design and was also released in early October, but in November the downloads more than doubled, which caused the developer team and their servers to be positively “overwhelmed by the success”, while they are now working on making the app faster and better.
Facebook remained with a stable download volume on rank four, while a newly released app from November followed close on rank five: the simulation-game My Talking Tom. While the largest portion, 27 percent, of all downloads was generated from the United States, it was interesting to see that almost 20 percent of the downloads came from China.
On Google Play, the top five free apps did hardly change. The titles on rank one through three remained the same and Instagram moved one spot down from rank four to five. Rank four in contrast showed a re-entry: the Facebook Messenger app showed increased device installs by 20 percent, compared to October, and moved back up to rank four. After the United States, the most device installs were generated in India during November.
In the Amazon Appstore, Candy Crush Saga held up the number one position during November. Playsino, Inc. landed on rank two with Bingo World. The classy casino game was first seen in July, but with a recent update, it came with a special Thanksgiving theme design, which might have contributed to reaching a top position in the free charts of the United States. The quiz game Guess what? HD by Blue Sky Games moved up in the charts again to rank number three, followed by a newer quiz app: Cartoons Shadow Quiz on rank four, which was released in mid-October 2013. Despicable Me: Minion Rush rounded out the top five, once again, on rank number five.
Top Paid Apps
Minecraft – Pocket Edition on rank one and Angry Birds Star Wars II on rank two traded places compared to October, but remained the two most successful paid apps in the Apple App Store during November. Also Plague Inc. and Heads Up! did not move from their ranks three and five, respectively. The only new name in the paid charts was Backflip Madness, which – based on our estimates – increased its download volume almost by factor 10 when compared to October.
Much in line with the free charts, Google Play’s top paid titles did not move a lot during November. The global top five paid apps remained the same, while only little changes in their positions took place. Titanium Backup PRO Key ★ root was more popular than Minecraft – Pocket Edition, which moved one spot down to rank three. Nova Launcher Prime moved in a similar way up to rank four, and switched again ranks with Poweramp Full Version Unlocker, which landed on rank five in November.
Unlike on Google Play, the top position remained in Mojang’s hand with the Amazon version of Minecraft – Pocket Edition. Most of the other apps in the top five paid overview of the Amazon Appstore just swapped ranks. Plants vs. Zombies (Kindle Tablet Edition) by PopCap Games, Inc. and Warner Bros’ Scribblenauts Remix both gained one rank toward the top compared to October, whereas Angry Birds Star Wars II moved down from rank two to rank five. A new addition to the top five was the (on Amazon) newly ranked adventure game Terraria on rank number four. The game was introduced by its developer 505 Games with the line: “…the sandbox adventure has finally arrived on the Amazon Store”. After the game was ranked on top positions before in the Apple App Store and on Google Play, it also scored a top position in the Amazon Appstore in the first month of its initial release. With this performance, the indie adventure game is just another example of a well performing app across multiple app stores.
Top Grossing Apps
Looking at the top performing apps in terms of revenue, the players in the Apple App Store remained stable in November. Candy Crush Saga kept the number one rank before Clash of Clans. The number five position showed a new name though: Game of War – Fire Age entered the top five at the expense of Pet Rescue Saga, which moved one rank down to number six.
Unlike in the Apple App Store, Candy Crush Saga did not hold on to the number one position during November on Google Play. The popular match-three puzzle game moved two spots down to rank three, behind パズル&ドラゴンズ(Puzzle & Dragons) on rank two. This movement was caused by Supercell’s Clash of Clans, which claimed for the first time the number one spot in the global grossing charts, since it was released in early October on Google Play. LINE Pokopang and 몬스터 길들이기 for Kakao followed on rank four and five.
Supercell’s claim of the number one grossing position for Clash of Clans in November on Google Play, is one of the main findings in the analysis of November’s Top Global Apps. Following the success of this developer, it is showing no signs of slowing, whether it is based on mobile app strategies like localization or releasing across multiple app stores, Supercell’s games are continuing to perform well in the top charts. Along with the current number two spot in the Apple App Store global grossing chart, this performance proves that Clash of Clans has longevity and appeal on both iOS and Android.
The graph above displays the past six months, showing the development of the relative market shares between the Apple App Store and Google Play*.
The relative market shares changed once again only slightly by one percent. Google Play increased its revenue share, growing by seven percentage points since June 2013. The revenue share of the Apple App Store decreased over the last six months from 70 percent in June to 63 percent in November. Apple is therefore still leading with the larger revenue share, but Google Play accounts now for 37 percent. The general market growth slowed down a bit during November, but we are looking forward to analyze the continued development during the upcoming holidays.
* This analysis is based on comparing the revenue generated from the app stores of the following 34 countries: Australia, Austria, Belgium, Brazil, Canada, Denmark, Finland, France, Germany, Hong Kong, India, Indonesia, Ireland, Israel, Italy, Japan, Korea, Mexico, Netherlands, New Zealand, Norway, Philippines, Russia, Singapore, South Africa, Spain, Sweden, Switzerland, Taiwan, Thailand, Turkey, United Kingdom, United States, and Vietnam. These countries are chosen for this analysis, as revenue is generated for both stores in each country.
For those of you interested in data about the most popular free, paid and grossing applications on a daily, weekly, monthly, or quarterly basis, Distimo’s leaderboards are a great resource for further research. These leaderboards list applications and publishers per country and per category for the Apple App Store for iPhone, the Apple App Store for iPad, Google Play and the Amazon Appstore.
Combining the data from the monthly leaderboards across all countries with enriched Distimo AppIQ data allows us to analyze the most successful apps worldwide as presented in this blog post.
Courtesy of an article dated December 5, 2013 appearing in Distimo
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