Ever wanted to create a game or app, but don't know how to program?
You aren't entirely out of luck: GameSalad is here for you.
Instead of using complicated programming languages, you can build a game within GameSalad using a bunch of pictures and flow charts that describe what you want to do with the app.
You could even make Angry Birds without ever having to crack open a command line.
Steve Felter is CEO and co-founder of GameSalad (Click Image To Enlarge)
We caught up with Steve Felter, CEO of GameSalad, to find out what the company is doing. Here's what we learned.
- GameSalad has more than 300,000 developers already building games. You can build apps, too, but the platform is currently intended to just work with games.
- Some of the most popular games on the App Store have come from GameSalad. It's a favorite among designers that don't have the coding chops to make a game.
- Eventually it could go beyond games. The co-founders simply decided that games were the most difficult use case, and if they could do that, they could do anything.
Checkout how easy it is to create a game using GameSalad:
BUSINESS INSIDER: What exactly is GameSalad? What do you guys do?
STEVE FELTER: GameSalad is a game creation platform, it's a visual-based system that requires no coding. We're accessible to a much larger audience that has the potential to develop games but doesn't build them because they don't have the skills. We started with iOS, that's where we had the bulk of our success, and we recently expanded into Android and HTML5. We're now at over 300,000 developers that have build over 60,000 games, 10,000 of them on the iOS app store. Last year, a little more than 15 percent of games in the iOS App Store were built using GameSalad. We've seen 60 games reach the top 100 in the US App Store. 10 have reached the top 20 ranking.
BI: Where did the idea come from?
SF: The company was started officially in 2009, three founders had come from an engineering background. A lot of the technology had been commercialized at Carnegie Mellon, initially it was how to develop tools for "rapid prototyping" in the gaming industry. Our cofounder thought, "what if we created a tool set that extracted the most common features in a game." If he could abstract that into tool sets, it would help studios develop games quickly. What he noticed was he had come up with a tool that was accessible to non-programmers. He ended up democratizing game development and making it useful to users that don't have a CS background.
BI: Why did you guys start with games? What about streamlining the process for apps in general?
SF: It's because games are the hardest things to do. If we can do games, we can do anything. In terms of focus, if we can get games, we can do anything. We've already seen people use the platform for eBooks and visual comments, so we'll probably stick with the content and digital media space now. But utility apps are something we'll consider in the future.
BI: What does a typical GameSalad user look like? A coder or a designer?
SF: We get a pretty wide spectrum of users, historically the biggest resonance has been with design-oriented folks. People that know their way around Adobe Creative Suite, they have a sense for design but not the coding skills. Over the recent months as we've been supporting more platforms, we're starting to attract more traditional developers too. They're seeing us as a way to speed up their development cycles, so they can publish to Android and iOS and HTML5. The sheer effort required to code can be reduced as well. Lots more users are using us for speed-to-market and cross-platform.
BI: Does it work across all mobile platforms? Apple and Android simultaneously?
SF: The interface allows you to create all those game mechanics, we've extracted the platform you're publishing to. When publishing, you just pick the platforms you want to target. You can choose Android, which puts it in the Nook Store, Amazon store, Google Play, for iOS it goes on the App Store.
BI: Where do you guys go from here? Are you guys just sticking with games?
SF: We want to go to a future of flow charts and make the nuts and bolts of programming much more accessible. You shouldn't have to spend all your time to focus on syntax. In the 80s, everyone used the command line and with the advent of the GUI, we don't even think of a command line. I can foresee a future where people can get to the bulk of what they want to get done through a visual interface. In terms of more sophisticated developers comfortable with coding, the speed to market with not actually having to recode for each platform, we think it's become a much more appealing option.
We have a lot of interest in the education sector, it helps a lot and teaches people basic game design. As a company, we're trying to push more toward sophisticated developers. We want to prime the platform for those folks and allow them to create successful games. We want to embrace the social, mobile feature sets. Things that allow for deeper integration for social and multiplayer.
COMMENTARY: If you do not have any programming or coding experience, but are interested in developing your own mobile games for the iPhone or iPad or the Apple iMac, Android-based mobile devices (smartphones and tablets), then GameSalad is the all-inclusive solution.
GameSalad Overview
GameSalad Creator is an authoring tool developed by GameSalad, Inc. aimed primarily at non-programmers for creating mobile games in a drag-and-drop fashion, utilizing visual editors and a behavior-based logic system. It is used by consumers and creative profesionals such as graphic designers, animators, and game developers for rapid prototyping, building and self-publishing cross-platform games and interactive media. The application runs on Mac OS X, iOS (iPhone and iPad), Kindle Fire tablet, web browser-based content in HTML 5, Android (smartphones and tablets), and Mac applications.
- Designed for designers - There's no faster or easier way to get started building a game than with GameSalad Creator. Its visual, drag & drop based style requires absolutely no coding whatsoever. Avoid spending hours poring over code, and spend more time finding the fun.
- "Rapid Prototyping" is an understatement - GameSalad's wide variety of complex behaviors provide almost limitless freedom for varied game genres, styles, and mechanics. On top of its incredible versatility, GameSalad brings a whole new meaning to the phrase "rapid prototyping". Game development cycles shortened from weeks to hours and days.
- No coding -- Ever - GameSalad aims to open the doors of game design to anyone who wants to create. With GameSalad's complete set of tools and editors, bring your game to market faster and easier than with any other development platform; and without coding a single line. That's development in days and weeks - not months. That's the democratization of game creation.
- Build Your Own Studio Empire - Take advantage of the GameSalad's ease and speed - accelerate your game design career by proving your chops on GameSalad Arcade and Apple’s App Store.
- Start creating now - Don't waste thousands of dollars on software. GameSalad is free to download and use, with extra monetization features available at a great price! A low barrier for entry means a much faster return on investment.
- Testing is Key - Play-test on all devices to make your game the best. With the new GameSalad Viewer, you can iterate faster. That means making your awesome game even better with more time to improve gameplay and polish the overall gaming experience. Also, testing on multiple devices couldn't be easier. Testing is key for making a good game into a great game. And there's nothing better than testing on your actual target device. We've done everything we can to make our In-app preview player mimic iOS device performance, but there's no substitute for testing your game on an actual iPhone, iPod Touch, or iPad. The new GameSalad Viewer is a universal application, and works perfectly on any iOS device. No more need for multiple versions.
- Managing Your Portfolio - Sharing your new mobile games with the world, at the press of a button. It's not just about getting a binary. Use the GameSalad's new dashboard and portfolio management system to establish your presence as a top-notch independent game developer. GameSalad already offers the fastest way to build a game. Now get your game to the iPhone, iPad, and Mac App Stores with incredible speed -- or publish your game instantly to GameSalad Arcade, powered by HTML5 technologies. Make your game accessible to more than a billion people in seconds. GameSalad's portfolio management system employs the same design philosophy used in GameSalad's Creator and Viewer. Just follow the intuitive process and take your games to market with unimaginable ease. With the new GameSalad Arcade, it's now possible to push updates to your web games with the push of a button, no matter where people are playing them. When you update a GameSalad Arcade title, that update will automatically stream out to anywhere your game is embedded. By providing updates to embedded games, you can add life to your title significantly beyond it's initial release.
GameSalad Major Features
- Apple-Platform publishing - GameSalad has one common dialog-based interface for publishing to multiple platforms such as the iPhone, iPad or Mac.
- Android-Platform publishing - GameSalad can also publish to Android based devices including smartphones and tablets like the B&N Nook and Kindle Fire.
- Web-Platform publishing - GameSalad can also publish to web-based apps using their HTML5 widget.
- Tables/Arrays -- Users can use tables to access mass amounts data efficiently. These tables are readable, but not writable. This means you can access data, but you cannot change or create new data within the app.
- Real-time editing -- Users can edit a scene while the game is running. The initial state of actors can be toggled to be displayed translucently to show their original orientation when the scene started playing.
- Game preview -- GameSalad has a specific preview mode for debugging and testing the performance and memory usage of games on the desktop and the iPhone. A viewer application can be installed separately onto an iPhone so that users can click a toolbar button in GameSalad to upload games onto the iPhone over a wireless network.
- Scene editor -- Users can place and manipulate actors in a scene. Actors are added to the scene by dragging and dropping. Actors in a scene can be organized into different layers to change how actors are visualized (rendering order, parallax scrolling, etc.).
- Dashboard -- With the dashboard, users can browse uploaded games, run tutorials, message other GameSalad members, and download shared templates upload by other GameSalad members.
- Integrated physics -- GameSalad is utilizes a rigid-body physics simulator for handling realistic motion and collision. Users can manage and optimize how objects collide by organizing actors with tags. Users can choose to have an actor collide with a group of many other types of actors.
- Expressions -- For advanced users, GameSalad has an expression editor to define complex behavior and state changes with mathematical expressions and a library of functions.
- GameSalad Website - The gamesalad website, http://gamesalad.com, has a marketplace for users to buy and sell sprites, graphics, and more content that appears in the bottom left hand corner of the creator. The forums are a place to ask for help, answer people's questions, announce your game, etc. The cookbook is a site to look up a question if it is already asked or ask a question if the question is not asked. The Marketplace is a page to sell and/or buy electronic files such as GameSalad Project Files, graphics, audio, etc.
GameSalad Pricing
- GameSalad Creator Basic - FREE (Includes GameSalad Creator, GameSalad Viewer*, Web Publishing, Mac Publishing, iOS publishing*, Custom Splash Screens and Standard Technical Support. *Requires iOS Developer Account for iOS
- GameSalad Creator Pro - $299 (Reduced from $499).
- GameSalad Add-Ons - GameSalad users can also upgrade by purchasing the following add-ons:
- Twitter TweetSheet - It's easier than ever for players to share experiences from your game with everyone around the world with Twitter TweetSheet. Create your own custom messages at select points of gameplay, or let your players decide where and what to tweet. Also, each tweet will automatically generate a link to your game in the App Store. (iOS 5+ only)
- Apple Game Center - Take advantage of Apple's global leaderboard and achievement system with the Game Center pro behaviors within GameSalad. Engage your players on a higher level by rewarding them for continued play, outstanding resourcefulness and skill, or just plain awesome luck - giving them more reasons to play your game again and again.
- Innovative Monetization - Through GameSalad's partnerships like Kiip and PlayHaven, Professional developers have access to innovative methods of monetizing their apps, allowing them to capitalize on the wave of Free-to-Play game popularity. Kiip's real world reward program encourages players to stay engaged, and provides them with tangible benefits for playing your game. PlayHaven provides developers with a fast "check-box" way to introduce lucrative ads in your game, with no intrusion to gameplay.
- iOS In-App Publishing - With the power of iOS In-App Purchase, Professional GameSalad developers can engage in the free-to-play model that is taking mobile gaming by storm. No more need for Premium and Lite versions -- harness the power of unlockable content!
- Android Publishing - Professional GameSalad developers have access to export their games for Android publishing. This option includes support for most major Android marketplaces, as well as the most popular Android devices, including Amazon Kindle Fire, B&N Nook Color, and the Samsung Galaxy Tab.
- External Links - Using the Open URL pro behavior, draw players to your other titles for increased sales, entice them to leave a review on the App Store, or direct them to nearly any destination on the web. Just apply the behavior to an actor and enter in your link.
- iAds - Everyone knows free apps get way more downloads than paid ones. But that doesn’t mean all that work gets you nothing. With GameSalad “Show iAd” pro behavior, you can integrate an entire revenue channel into your game in seconds.
- Priority Technical Support - As a Professional GameSalad Developer, you also receive priority technical support. Priority technical support requests will receive an initial response within 24 hours on business days, and additional assistance troubleshooting projects.
GameSalad Reviews
Courtesy of an article dated April 27, 2012 appearing in Business Insider
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